I spoke with Soberbergh about Mosaic, his experimental new narrative app.
“Other than The Limey, this was the most labor-intensive edit I’d ever been a part of,” Soderbergh says. “We did so much experimenting, rebuilding, and restructuring during the edit. When we started, we had over 40 [decision-making] nodes, and that turned out to just be too much — the runs weren’t long enough to really engage people and lock them into the characters and the narrative. We ended up simplifying it a lot.”